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I am practicing with UV Unwrap, using a checker texture on a mesh. I do the smart unwrap and the UV's change in the UV editor, but the changes do not update in the viewport. I can grab a cluster of UV's and move it around but the change does appear on the object. I am sure this is a setting but I don't know what to change. Can you all help? Thanks!

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  • $\begingroup$ maybe you have created a second UV map, delete the wrong one $\endgroup$
    – moonboots
    Commented Nov 19, 2022 at 19:23
  • $\begingroup$ Nope--I checked and there's only one UV map $\endgroup$
    – bobcooksey
    Commented Nov 19, 2022 at 19:59
  • $\begingroup$ I deleted the UV Map and unwrapped again, and nothing changed in the viewport. How is that even possible? $\endgroup$
    – bobcooksey
    Commented Nov 19, 2022 at 20:03
  • $\begingroup$ Check if under "View" is checked "Update Automatically" ... or share your blend via blend-exchange.com (copy-paste given code into your Question by Edit $\endgroup$
    – vklidu
    Commented Nov 19, 2022 at 20:07
  • $\begingroup$ Maybe pack your image (File > External Data > Pack Resources) and share your object? blend-exchange.com $\endgroup$
    – moonboots
    Commented Nov 19, 2022 at 20:09

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