I'm applying the shrink-wrap modifier, but I have noticed it's not completely wrapping onto the mesh, its a few pixels away from my target object.

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Sign up to join this communityI'm applying the shrink-wrap modifier, but I have noticed it's not completely wrapping onto the mesh, its a few pixels away from my target object.
it is because your vertex weight of t2 is just 0.8 which means: Don't use it full, just change the outer ring to weight 1 and it will work.