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I have two NLA tracks in sequence. The first has jogging motions with cycles modifiers. There is also a Follow Path modifier that is animated to stop at a frame. The second will have movements after the jogging sequence.

If I Start Editing stashed Action, the animation is as desired:

enter image description here

and I'm also able to edit the followup track where I moved the character to an end point. However if I Stop Editing stashed Action of the jogging sequence, the armature get disoriented: enter image description here

So far I've been chasing my tail.

blend file reduced to the core problem: . NOTE: you may have to re-animate the Path after downloading, for some reason.

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