I have an armature with a bunch of NLA tracks/actions on it that I would like to export to FBX. However, when I try to do so the animations in the resulting FBX are all copies of whichever NLA track was selected at the time of exporting. Meaning I get the same animation ~16 times, with varying start and end frames. The export settings are shown below. How can I get Blender to actually add all individual NLA tracks/actions to the FBX?
It looks like the actions are stored correctly and contain no invalid paths, but maybe I'm missing something.
This is on Blender 2.92.