How do I control Geometry Node Input with python?
When I do it manually the Info Scripting panel says this:
bpy.context.object.modifiers["GeometryNodes"]["Input_2"] = 50
But I have a bunch of objects I want to control the value of, and I can't figure out how to do so.
I want to control the value the same way I control its scale like this:
cubes = bpy.data.collections["Cubes"].objects
while i < 10:
cubes[i].scale[2] = listA[i]/2
i += 1