My question is, how can I make planes that do not tilt on the tip of a geometry’s branches (which are also made by multiple instances in the geometry nodes) and stay horizontal.
To be more specific - I am trying to make one plane to be laid horizontally on each branch. However, It is a little complicated because the planes and branches are both instances.
I tried to calculate inverse rotation to an Instance on Plane node’s rotate curve tangent obtained by "Capture Attribute" or "Instance Rotate '' node, but the result is not as I expected. Please let me know if someone has any suggestions.