I am an inexperienced user of blender, and created a scene of a manikin using blender 2.69 and rendered it using cycles to produce a .png image which I was very happy with. I wanted to progress further and incorporate the use of Halo particles with this scene, but discovered that cycles will not render halo particles. (I looked at the 'dupli' option but this won't give the same effect as a BI halo particle when rendered).
Question 1 - will the new version of blender - v 2.74 using Cycles render halo particles or do I have to retreat to Blender Internal - BI (Blender render).
Assuming it probably won't, I opened my blender file and attempted to render my scene using blender Internal. The result was a complete blacked out manikin and only a white floor visible.
Question 2. Am I going to have to start all over again, because I need to use the halo features of BI and using cycles seemed to have put me up a blind alley, or is there something on my current file that I could change/focus on so I can get it to render (and therefore use the halo features) with BI.