I am trying to import PNG images into the grease pencil. I want the images to remain in PNG format and not convert them to vector.
I figured out I can do it like this: draw a box shape in grease pencil And then in Material Properties I select Fill -> Style -> Texture -> Open image.
Then the image appears on the box shape, but it is seemingly randomly deformed, and I have to adjust the scale and location to have the image properly displayed. After that I go back into Edit Mode and adjust the size of the box shape so it will fit the image.
I was wondering if there is a more efficient way to do this. Or if there no other way, can I automate this process this with a script?
Some more details for if you are wondering why I want to do this: I have a drawn characters on paper. The characters all have multiple parts (head, body, arms, legs etc.) I've rigged these characters in blender. The reason why I want the images in grease pencil format is because with grease pencil I can use a TimeOffset modifier to use replacement parts. For example in this way I can replace a stretched arm with a bend arm, or replace a happy facial expression with an angry expression.