I have 2 objects that I want linked to have a modifier apply to A with B. I don't want to apply the modification yet so I would like to link them together so that when scaling A, B will scale the same way. Is this doable through a parrent type relationship perhaps?
In my case I want to have the cilinder object be scaled the same way as I would scale the mesh under it. If I widen or lengthen the mesh I want the cylinder to mirror that exactly, in this case it's for a boolean operation so that might matter also in what is possible to do.