I want to make a room filled by trash like in this video, when I follow the tutorial I have a different result.
To quickly explain the video, he explains how to make piles of garbage with geometry nodes. I proceed step by step, with no problem until here (at 6:45secs in the video). When I add the random value node and plug "value" into the "rotation", the objects I've created are floating, it is weird (see the picture).
I want the same result as in the video, I want my object stuck to the plane. I tried to fix this alone but with no success. But I found one thing when I tried the same thing with the basics meshes like a cube, UV sphere, ico sphere, cylinder, cone, and torus it works like the video (see the picture).
I asked the same thing in the comment section but I think the guy who made the tutorial is busy. I'm new to Blender, maybe there is a simpler way to fix it that I don't know of.