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Working with texturing/shading a spaceship in Cycles when I noticed that the transparent shader isn't being transparent.

Ship with plain diffuse:

And then ship with transparent shader applied:

Different angles shows more/less of the spaceship being in that weird blackness.

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marked as duplicate by Ray Mairlot, Chebhou, cegaton, VRM, someonewithpc Mar 27 '15 at 18:51

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