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I don't want to use a shape key for the rig. I want to make a rig to make a stretchy, flexible mouth. I want to learn how to do it like the picture below, but I'm a beginner and don't know how to do it.

enter image description here

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  • $\begingroup$ Check Level Pixel Level tutorials, like this : youtube.com/watch?v=iG-xHq-8cmc. $\endgroup$ Commented Oct 23, 2022 at 7:48
  • $\begingroup$ For such a toon character try Bendy Bones (B-Bones). They are flexible like curves but only work in Blender (not for game engines). Here is a short video on how to set up the control bones (handles) for a single b-bone. And here is a mouth rig with b-bones. $\endgroup$
    – Blunder
    Commented Oct 23, 2022 at 12:36

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