I'm trying to create a solid mesh from a set of planar coordinates. I've tried a bunch of things, but only 2 methods have got me close to the desired result.
Method 1: I tried to add in a quadrilateral curve using 4 points, then converted that to a mesh, but the mesh is edges only, no face - I'd like to continue this method, so if there's a way to fill the mesh that would be great. The FillCurve node only works with Z=0.
Method 2: Create a Grid with 2x2 vertices, then modify the location of each vertex - this worked, but is way too convoluted - an easier method must exist.
The image below shows the two methods.
Any suggestions?
Curve to Mesh
withCurve Line
andQuadrilateral
as profile ...? $\endgroup$Curve Line
, and to do that, I need a face, so we're back to the original problem $\endgroup$