I want to set up this scene so that the solid sphere is looping along the curve, while also affecting/displacing the offset position of the small particles (that are instanced).
However, when I animate the solid sphere along the curve, the displacement of the small particles no longer works. Perhaps it's because the Origin Point of the solid sphere is overridden by the curve's Origin Point?
I'm very much a noob with Geometry Nodes and Blender in general... this website has been a huge help to me thus far in creating this. But I am stuck at this point.
I hope I'm making sense with what I'm trying to do. Open to ideas/ suggestions. Thank you in advance!