Ok So I'm trying to fix this shading so everything connects Perfectly without the weird triangle/ dark shading spots. (using auto Smooth)
things I've tried: recalculating normal's, Converting Face's to triangle's and back to face's, merging vertices' to make sure nothing is overlapping, converting all face's to triangles, using shade smooth.
And I still Cant fix it.
If you know how I can fix this please let me know.
here's the file