When trying to render an image in blender, the rendered output looks different to the render mode in my viewport. I am using Cycles
In the viewport, the glass is dark and not entirely transparent, and the decal on the window is projected using 'shrinkwrap' onto the glass.
However, in the render view, the glass is mostly transparent, and the decal is no longer projected onto the glass, and instead is floating above.
any help would be appreciated