Making a procedural spring clamp using geometry nodes.
I can design / create a spring clamp in blender (see image below)
I would like to make it more procedural using geometry nodes (so I would have the ability to adjust it more accurately). I can adjust the height but would also like the ability to change the curve diameter at the top, the middle diameter, and it's length (see arrows).
I can adjust things using the scale element node but it's not really exact (example: trying to change the diameter of the center section to hold a 5mm diameter object). Do I need to recreate the spring clamp from scratch using geometry nodes to allow this?
The reason for exacting dimensions is that this will be 3D printed.