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I'm extruding a grid primitive and joining it with itself to create a solid object but the bottom edges don't seem to get connected. My node graph looks like this:

enter image description here

The normals are correct but the subdivision doesn't seem to create rounded edges on the bottom - it appears the merge by distance isn't working. I have tried different values for merge by distance but don't understand why I'm getting a hard edge on the bottom (not affected by subdivision surface): enter image description here

The expected result is rounded edges on the bottom (fully connected solid mesh): enter image description here

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Sorry the answer hit me in the face after I posted the question... the merge by distance was in the wrong place.

correct node tree:

enter image description here

correct result:

enter image description here

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