The .fbx files I import into Blender from my CAD program seem overly complex for simple shapes. Is there a way to simplify the geometry/remove vertices so I have easier planes to work with for unwrapping, image textures etc.? Any help with this would be greatly appreciated.
-thanks,
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$\begingroup$ blender.stackexchange.com/questions/75263/… blender.stackexchange.com/questions/141181/… blender.stackexchange.com/questions/48542/… $\endgroup$– Duarte Farrajota Ramos ♦Oct 15, 2022 at 21:35
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