I have a question about converting a curve to a mesh. Is there any way to keep the number of vertices of the curve when converting to a mesh? I would like to keep the same number of vertices to be able to use the Bridge Edge Loop tool.
Create your shape with curves. if you don't want too many vertices in the mesh you can change the number created for each spline via Curve Properties > Geometry > Active Spline > Resolution U. (Default is 12. I've set it to 6 for this case.)
In Object Mode convert to a mesh using Object > Convert > Mesh then in Edit Mode select All and Face > Grid Fill
Turn on Proportional Editing with the icon or by pressing O