How can I make using nodes this type of material - texture, which has circular lines, like sticky tape has, duct tape, cassette, etc etc, it looks like its winded.
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$\begingroup$ blender.stackexchange.com/questions/32392/… blender.stackexchange.com/questions/125206/… blender.stackexchange.com/questions/190014/… blender.stackexchange.com/questions/106465/… blender.stackexchange.com/questions/78379/… $\endgroup$– Duarte Farrajota Ramos ♦Commented Oct 12, 2022 at 10:34
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You can plug a Texture Coordinate (Object output) into a Gradient node (in Spherical mode) into a Wave Texture node. Play a bit with the Wave values in order to make it more natural: