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I'm trying to rig my fox character, however, although the X mirror works fine (as demonstrated below), I cannot find a way to mirror in the Y axis.

https://gyazo.com/ede60dca0168eee3d3cdc52d9448cbd5

I want the legs to be able to be mirrored in the Y axis so that it's easier to create walk cycles etc. like the image displayed below.

How I want the legs to mirror in the Y axis.

Any way to fix this without redoing my entire rig?

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  • $\begingroup$ Pose mode only has an X-mirror and bones can have suffixes for left and right (e.g. pawn.L) - but not for front and back. I don't think anything can be fixed. $\endgroup$
    – Blunder
    Oct 9, 2022 at 2:12

1 Answer 1

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It makes no sense to mirror along the Y axis, as front bones have different orientations from back bones, so copying the animation values would lead to weird poses.

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