I've been struggling with this for a while, whenever I export a model as a .glb, the rig and shape key animations are separated:
Here you can see the armature animations playing without the shape keys:
Here you can see the shape key animations playing without the armature animations:
And here's how the animation is supposed to look (ideally it wouldn't rotate when being exported as a .glb one can freely move):
How can I make Blender export these as a single animation, so that the shape keys play at the same time as the rig animations?
You can find the .blend file here! Thank you so much!