I've been struggling with this for a while, whenever I export a model as a .glb, the rig and shape key animations are separated:

A list of animations as displayed in 3D Viewer.

Here you can see the armature animations playing without the shape keys:

The armature animations, playing alone.

Here you can see the shape key animations playing without the armature animations:

The shape key animations, playing alone.

And here's how the animation is supposed to look (ideally it wouldn't rotate when being exported as a .glb one can freely move):

The animation, with both armature and shape key animations playing at the same time.

How can I make Blender export these as a single animation, so that the shape keys play at the same time as the rig animations?

You can find the .blend file here! Thank you so much!


1 Answer 1


Looks like I got it! All I had to do was uncheck "Group by NLA track" in the export menu.

A view of the export menu with "Group by NLA track" unchecked.

You can find more information here.


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