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I am trying to do an animation around an object where my camera is following a nurbs path. I have added to modifiers to my camera; follow path(nurbs path) and dampened track(object). But when I modify the cameras offset factor to move the camera, the camera also rotates around the dampened track axis as it moves along the path. enter image description here

link to blend file https://1drv.ms/u/s!AtTOS_R1m1K5g-MUoz4fRruUcuZexg?e=FUvj0C

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  • $\begingroup$ Hello coule you please share your file? replace the target object with an empty for example $\endgroup$
    – moonboots
    Oct 4, 2022 at 8:29
  • $\begingroup$ added link to file $\endgroup$ Oct 4, 2022 at 10:51
  • $\begingroup$ yes it looks like you need to create some rotation keyframes on its Y axis $\endgroup$
    – moonboots
    Oct 4, 2022 at 11:14
  • $\begingroup$ Excellent, that solved it! Thank you! $\endgroup$ Oct 5, 2022 at 9:17
  • $\begingroup$ I meant on its Z axis of couse, not Y ;) $\endgroup$
    – moonboots
    Oct 5, 2022 at 9:47

1 Answer 1

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It looks like you can't avoid these rotations, to fix it, rotate your camera and create some keyframes on its own Z axis.

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