Hello Blender Stack Exchange, please be kind to an absolute newbie.
I've rigged a very basic character and managed to move him in pose mode and insert keyframes to make him walk along a scene, but I now want him to turn around. Rotating the armature deforms him horribly, making him really flat and wide. Switching into object mode and rotating him applies the rotation to every keyframe in the animation, grr.
How can I rotate my character around his own centre in pose mode or otherwise do a rotation in an animation?
Dropbox link to my .blend file - excuse the goofiness, it's a video I'm trying to make for my mate Haighstrom.