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I have this model:

enter image description here

The mesh itself is just a simple arc with no details. I want to transfer the lines that appear in the texture into the mesh as actual etched details. Is this possible, and if so, how?

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1 Answer 1

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You can use a Displace modifier:

  • Unwrap your object correctly
  • Subdivide it enough
  • Give it a Displace modifier, click on New then on the Show Texture button, it will open the Texture panel, here keep Type > Image or Movie, click on Open and select your texture
  • Back into the Modifier panel, choose Coordinates > UV
  • Give your object a Subdivision Surface modifier to round it a bit more:

enter image description here

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  • $\begingroup$ I must be doing something wrong, because that just wildly distorts the mesh, no matter how I adjust the settings. $\endgroup$ Sep 29, 2022 at 17:20
  • $\begingroup$ could you please pack your image (File > External Data > Pack Resources) and share your file? $\endgroup$
    – moonboots
    Sep 29, 2022 at 18:16

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