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I tried looking at some similar questions but the answers just don't work for me:(

So, my model is made of multiple objects as seen below:

enter image description here

They are made with planes using the "Skin" modifier, I'm somewhat new to blender. I saw something saying that I should Ctrl+P them together, which I did(In a different version of the model as I didn't want to lose the original), And it didn't work:

enter image description here

My question is what did I do wrong and how do I properly rig this?

Thanks:D

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  • $\begingroup$ hello, you need to select the object, shift select the armature, switch it to Pose mode, press Ctrl P to parent $\endgroup$
    – moonboots
    Sep 29, 2022 at 10:43

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The issue is that the objects are not parented to the armature.

Select one of the objects, then⇧ Shift select the armature, press Ctrl + P and choose Armature Deform.

Keep in mind you still need to weight paint the object. You can press with automatic weights on the Parent menu, but the weights may not be perfect.

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