2
$\begingroup$

Why is my shrinkwrap modifier breaking/clipping on sharper edges ? Is there any way to fix this?

Shrinkwrap modifier clipping faces on sharper edges

Adding subdivisions to both objects, results in no changes.

Shrinkwrap modifier clipping faces on sharper edges after adding additional subdivisions

Project file:

$\endgroup$
6
  • $\begingroup$ because the vertices stick to the target, not the faces, maybe add some subdivisions to your object? $\endgroup$
    – moonboots
    Sep 25 at 10:58
  • $\begingroup$ Tried adding more subdivisions, no changes in the behaviour. Updated the question with a new picture. $\endgroup$
    – Cerberus
    Sep 25 at 11:56
  • $\begingroup$ could you please share your file? blend-exchange.com $\endgroup$
    – moonboots
    Sep 25 at 12:00
  • $\begingroup$ Added .blend file download in question. $\endgroup$
    – Cerberus
    Sep 25 at 12:13
  • $\begingroup$ the Wrap Method > Project works fine, I don't know about the Target Normal Project $\endgroup$
    – moonboots
    Sep 25 at 12:19

1 Answer 1

4
$\begingroup$

It's not documented, but I suspect the Project method with no axis specified, is Source Normal projection...

enter image description here

... which in this case, from your source cylinder, seems to produce a good result:

enter image description here

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.