Doing a sculpture of a face, I'm having issues with the symmetry tool, I've been trying to mirror the left side of the face to match the right side. But every time I do it merges the face weirdly in the middle and cuts out the nose. enter image description here enter image description here

I think that it might be an issue with the origin, but I've reset it using the 3D curser, and setting origin to geometry, but neither work.

I also tried using the mirror modifier and that yields the same results.

  • 1
    $\begingroup$ Also maybe apply the rotation of your object? $\endgroup$
    – moonboots
    Commented Sep 23, 2022 at 16:26
  • $\begingroup$ That fixed it, Thanks! $\endgroup$
    – Mackenzie
    Commented Sep 27, 2022 at 17:00

1 Answer 1


Your object is not aligned with the global orientation, so it doesn't symmetrize as expected. Just apply its rotation.


You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .