1
$\begingroup$

Doing a sculpture of a face, I'm having issues with the symmetry tool, I've been trying to mirror the left side of the face to match the right side. But every time I do it merges the face weirdly in the middle and cuts out the nose. enter image description here enter image description here

I think that it might be an issue with the origin, but I've reset it using the 3D curser, and setting origin to geometry, but neither work.

I also tried using the mirror modifier and that yields the same results.

$\endgroup$
2
  • 1
    $\begingroup$ Also maybe apply the rotation of your object? $\endgroup$
    – moonboots
    Commented Sep 23, 2022 at 16:26
  • $\begingroup$ That fixed it, Thanks! $\endgroup$
    – Mackenzie
    Commented Sep 27, 2022 at 17:00

1 Answer 1

0
$\begingroup$

Your object is not aligned with the global orientation, so it doesn't symmetrize as expected. Just apply its rotation.

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .