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enter image description here Trying to get the leaves of this plant to shake/bend in response to armature animation. Tried adding rigid and soft bodies plus cloth; the cloth by itself falls due to gravity and seems unaffected by the armature.

Target idea is to set parent of leaves to certain bones in the armature; then use cloth animations so the leaves sway back and forth in a stylized but "realistically-inspired" manner.

Any ideas?

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  • $\begingroup$ So what method do you want to use, soft body or cloth? You need to determine a vertex group that will be your pin group so that it stays hanged to the armature at its base $\endgroup$
    – moonboots
    Sep 23, 2022 at 7:15

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You can give your leaves a cloth simulation, you need to give them a vertex group that will be the pin group (part of the object that won't be affected by the simulation). Result:

enter image description here

enter image description here

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  • $\begingroup$ that did it! Thanks! $\endgroup$
    – Lowlande52
    Sep 23, 2022 at 16:44

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