I am trying to animate bones of an armature (my goal is to export an FBX with my animation with just 2 frames). I have a Rest Position of a t-pose and a Pose Position of laying on the ground.
In the Animation view I enter Pose Mode, select Rest Position, select all bones and go Insert Keyframe -> Location, Rotation & Scale.
Then I move the timeline to frame 5, select Pose Position and Insert Keyframe -> Location, Rotation & Scale.
When I drag the timeline it does not animate between my 2 keyframes. It just shows whatever pose I have selected. Why?
If I enable recording and rotate a specific bone it records it properly - when I play the animation in the timeline the bone rotates between keyframes.
Blender 3.1.2.