So I have this bone animation with all the constraints, and I want to bake all the bones so that I can get rid of all the unnecessarry bones and keep my armature clean. Here is what I did: in Pose Mode, I chose all the bones and went pose -> animation -> bake action, as shown here:
And when I clicked OK, Blender said: nothing to bake
I tried to bake again, but this time my target was just one single bone. It worked, which is wierd.
Yet, baking all the bones one by one is not acceptable to me. So, what was I doing wrong? How can I bake all the bone animation at once?
Also, could it be a Blender Version problem? I used to use 3.0.1, but lately I switched to 3.2.2. I remember things uesed to work in 3.0.1, I never got this "nothing to bake" note before when I baked the pose bones animation.