a novice here looking to be ambitious (and presently failing).
I'm trying to take a polygon plane (approximately circular and with radius = R) and screw modifier it with an R that reduces in size with z-position, such as described in the attached media, such that the eventual screw mimics a circle.
Given that a similar solution is presented in method 2 here, I suspect the solution will involve either Geometry or Animation nodes, but as a 3D modelling novice, I have absolutely no idea how to do nodes, and I'm not even sure that Blender can do what I'm asking. I also suspect that a python script would be involved.
Advice, pointers, suggestions, and demonstrations from the advanced blender community would be greatly, greatly appreciated. Even links to appropriate nodes & python youtube tutorials would be great - my problem as a novice is in part not knowing what to search for...