I know this type of question has been asked a lot, but no one else's solution works for me. I'm using Blender 3.0, I would be willing to update but not to go to an older version because I need this to be a part of another project that I've already made a lot of progress into and I don't want to lose functionality in it.
I also can't use Cycles. Even if my computer could handle it, which it can't, that aformentioned project is based in Eevee very heavily.
Fyi I need this fire to be animated so please bear in mind that while I'm rendering as a still image for sampling, it will be animated.
So here's my shader:
I've tried many other things, including using blackbody. This is the best I can get out of it.
As you can see... Very blurry and pixelated.
Here's my render settings, I've messed around a lot with the clip settings and such and this is the best I could get:
And here's the actual domain settings, higher resolution doesn't really make any difference and my computer can't really handle it reasonably, noise helps a bit but doesn't really solve it:
I'm currently waiting for the .blend to process on blend-exchange and will include it once that's done if no one's been able to answer by then.
Thanks for any help!