1
$\begingroup$

( solved :D) I have imported a city from osm. Do it like :

https://www.youtube.com/watch?v=NW_djQS_N8U

Now I tried to add a texture to my city walls. But it doesnt work. Someone has any Idea? I add the picture to Base Color. Then I dont know...

Here is the link to the blender file: including the walls

its no big thing I want to do .. just put the texture onto the wall.

Here is the texture :D enter image description here

I think I got it... I selected UVMap when unwrapping: enter image description here

$\endgroup$
7
  • $\begingroup$ Hi jento, thx for sharing the blend file which - in my opinion - is nearly always a good idea. unfortunately you didn't do file -> pack resources before uploading so we cannot see your textures. $\endgroup$
    – Chris
    Sep 16, 2022 at 9:16
  • $\begingroup$ oh I didnt knew it :) $\endgroup$
    – jento
    Sep 16, 2022 at 9:26
  • $\begingroup$ this has to do with uv unwrapping. Your model is pretty complicated (not just a plane) and so you have to uv unwrap it. I would suggest watching a beginner uv unwrap video on yt. Basically you go to the uv editing tab, select in edit mode a face, then uv -> unwrap, then you will see the picture on your face -> [1]: i.stack.imgur.com/yj2U3.gif also make sure you selected "UV Map" in object data properties instead of "size", when u do unwrapping [1]: i.stack.imgur.com/zxXaP.png $\endgroup$
    – Chris
    Sep 16, 2022 at 9:41
  • $\begingroup$ I will check your tips :D $\endgroup$
    – jento
    Sep 16, 2022 at 9:47
  • $\begingroup$ yes it was this! $\endgroup$
    – jento
    Sep 16, 2022 at 9:55

1 Answer 1

1
$\begingroup$

Select the first UV map in the Object Data panel:

enter image description here

Select the mesh in Edit mode and unwrap with the Cube Projection mode:

enter image description here

Create this node setup, plug an Input > Value into the Scale input of the Mapping and increase the value (or you can scale the UVs in the UV Editor):

enter image description here

Boom you get a hyper-realistic city:

enter image description here

In the UV Editor, you can still move some UVs in order to make them better match the image:

enter image description here

$\endgroup$
1
  • $\begingroup$ thank you. my city looks nicer now :D $\endgroup$
    – jento
    Sep 16, 2022 at 9:55

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .