I've created 200 objects (empty plain axes) and arranged them in a grid.
I also made a 200-vertex plane object and gave it the Wave and Simple Deform modifiers.
Is it possible to "pin" or parent each empty object to each individual vertex in the plane so that they move with the waves? Thanks.
I've realized its possible to achieve a similar result by: 1. Selecting both an empty and the plane mesh; 2. Going into Edit mode and selecting a vertex of the plane; 3. Pressing CTRL + P to parent the empty to 1 vertex of the plane.
The issue with this is that I would have to repeat the process for all 200 empties and vertices.
Is there a more efficient way of doing this? Thanks.