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I have glowing particles (emmiter shader) visible in render with RGB background. Once I switch to render with Transparent background (Render -> Film -> Transparent) I cannot see the particles anymore. I can only see particles when there's another object in the scene behind them.

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  • $\begingroup$ I had the same problem apparently when you set the the density in the smoke portion of the shader to 0 it won't render it on transparent bg. $\endgroup$
    – user13883
    Apr 20, 2015 at 20:30

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I have deleted the particle system and setup an new one, and this time it works. I cannot explain why I wasn't able to see the particles on the transparent background before.

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