Why is the "experimental feature set" (for enabling displacement) called experimental? Displacement is a pretty basic feature. It sounds like it comes with some disadvantages. Is it possible that something else does not work or is broken if I build my scene with it?
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1$\begingroup$ "Displacement is a pretty basic feature." Putting a feature behind an experimental flag depends on how stable or well tested it has been by developers, not on how basic its functionality is or how useful the feature is as perceived by end users. $\endgroup$– Duarte Farrajota Ramos ♦Sep 12, 2022 at 9:55
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$\begingroup$ ok and what's unstable about it? and what for example can be broken in the future? is my computer more likely to crash or is the file more likely to have some bugs or something? $\endgroup$– user123511Sep 12, 2022 at 21:00
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1$\begingroup$ docs.blender.org/manual/en/latest/render/cycles/features.html $\endgroup$– Duarte Farrajota Ramos ♦Sep 12, 2022 at 21:10
1 Answer
Displacement works just fine within the supported feature set.
You only need to go "experimental" to enable adaptive subdivision.
Regarding disadvantages of the experimental set:
"Use experimental or incomplete features that may be broken or change in the future"