I have made the rest of the paper with holes made from a plane and a boolean modifier. I want to make the paper like it has been ripped from a spiral notebook. Is there any way other than manual modelling to achieve this look?
I have absolutely no idea even where to begin with this.
I did play around with Noise Texture coupled with the Gradient Texture, with this I got the Gradient with Noise on the left edge of the paper. But I could not apply it along with the paper image texture. Also could not make it transparent along the edge to create the rip.