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I’ve created a cellphone, with hands holding it… Then I created a scene, sort of like a small video game world. So picture this all in 1st person view.

What I’d like to do is have the cellphone screen show what my second camera (which is located on the back of the camera) is looking at. As though I’m using the cellphone to take video of the scene in front of it.

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  • $\begingroup$ you could make a first render (cellphone filming) then import the movie and use it as Image Texture on the screen? $\endgroup$
    – moonboots
    Commented Sep 8, 2022 at 19:53
  • $\begingroup$ I’m going for a real-time type of thing. That is a good answer though. But not quite what I’m looking for. $\endgroup$ Commented Sep 8, 2022 at 20:02
  • $\begingroup$ I think it’s quite similar to blender.stackexchange.com/a/115868/29586 but it would be complicated by the change in size of the screen compared to the “camera” (which would be a surface rather tan a real camera. That might get you some way towards a solution. $\endgroup$ Commented Sep 8, 2022 at 21:41
  • $\begingroup$ Thanks. I’ll check that out and get back to this post. $\endgroup$ Commented Sep 8, 2022 at 22:50
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    $\begingroup$ @RichSedman it only works in cycles. That’s exactly what I’m looking for but I need a solution for eevee rather than cycles. $\endgroup$ Commented Sep 8, 2022 at 23:02

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