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I don't know if this is a bug. After I applied the mirror modifier on a half sphere, the sphere was acting like I didn't hit the apply button but I could edit the mesh from both sides. I thought this wouldn't be a problem because I only needed the sphere to cut another mesh. But when I applied the boolean modifier the new mesh still had the same problem even though it's not symmetrical.

Before I edit the mesh

Edit from one side

enter image description here

I haven't used any other modifiers when I applied the mirror and I never entered the sculpt mode.

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  • $\begingroup$ Maybe you have the Mirror option activated? Could you please share your file? $\endgroup$
    – moonboots
    Sep 5, 2022 at 10:16
  • $\begingroup$ I enabled Proportional Editing to show you the mirroring. The Proportional Editing does not have mirror option $\endgroup$ Sep 5, 2022 at 10:24
  • $\begingroup$ @moonboots I added the blend file $\endgroup$ Sep 5, 2022 at 10:31
  • $\begingroup$ Your Blend file only has a single 'Face' object in it whereas your images show that you have three enabled in the outliner (and other disabled ones) . Are you sure that you're editing the right one? $\endgroup$
    – John Eason
    Sep 5, 2022 at 10:45

1 Answer 1

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The Mirror option is activated, disable it (not sure why you don't have it on the top right, but you can find it in the N panel > Tool > Options):

enter image description here

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  • $\begingroup$ It's there (and turned on) without the N panel open in this 3.2.2 version. $\endgroup$
    – John Eason
    Sep 5, 2022 at 13:05
  • $\begingroup$ Yes but in his screenshot we can't see it, why that? $\endgroup$
    – moonboots
    Sep 5, 2022 at 13:10
  • $\begingroup$ It looks as if he's using version 2.83.0 (bottom right corner of his images). I can't remember where that setting was in that version. $\endgroup$
    – John Eason
    Sep 5, 2022 at 13:16

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