2
$\begingroup$

I have joined the spheres as one object, and added a gradient texture and colour ramp with 3 colour transitions ( blue, Orange, Red). I'm playing around with the Rotation in the mapping node, but its making a slight angle, and also not treating it as one object, rather on every sphere, if I don't play around with the rotations, each individual sphere has three colours as the colour gradient.

On the right had side I have made squares, not joined and applying each colour separately. that's the effect I want to achieve but using the colorramp node.

enter image description here

$\endgroup$

1 Answer 1

4
$\begingroup$

I would consider using an Empty object as the coordinates input for this material. It will give you way more control over the look you want, just by scaling and rotating the empty in the viewport. Much more intuitive.

enter image description here

$\endgroup$
1
  • 1
    $\begingroup$ Just WOW, never seen this on any tutorial before, worked amazing, thanks a lot! $\endgroup$ Commented Aug 28, 2022 at 13:09

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .