Source of energy sphere:

enter image description here

I'm trying to build those energy balls. In shading, which texture do I use?

Also, is there anything else I have to do? enter image description here


  • $\begingroup$ Should this be a 3D effect or just a 2D projection on the sphere? $\endgroup$
    – Blunder
    Commented Aug 27, 2022 at 19:45
  • $\begingroup$ @Blunder, 3d effect. $\endgroup$ Commented Aug 28, 2022 at 3:55

1 Answer 1


Try a Layer Weight node and a ColorRamp node. For Eevee, the Bloom option can be enabled while Cycles requires a Glare node in the Compositor. For the reflection, choose a low Roughness value for the Principled BSDF and play with the Specular value.

energy bubble shader

If you add a Hue/Sat/Value node you can change the color with the Hue value (screenshot below).

For the core of the energy sphere you can add a subdivided cube ("sphere") and displace it with a Displacement modifier. To animate it, drive the coordinates of the texture. The shader is very similar:

energy balls

More energy materials have a look here:

They use a sphere, similar shaders as shown above, and modifiers with vertex groups to create fluid like energy effects.

  • $\begingroup$ Thanks. good answer $\endgroup$ Commented Sep 9, 2022 at 13:08

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