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I have a mesh with a junction point (selected vert — shared between 2+ edges) converted to a curve (so the junction point gets separated into several segments) and an instance created on each point:

enter image description here

Node tree: enter image description here

Can I somehow remove all the instances that share the same coordinate of the junction points? And keep both Mesh to Curve and Curve to Points nodes

Scene: https://www.dropbox.com/s/ms95uxnop464fed/remove_on_junction.blend?dl=1

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Instead of deleting the instances that have a common point, I would not create an instance at these positions in the first place.

You can solve this by a selection, which you get by determining the number of points per edge:

enter image description here


(Blender 3.1+)

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    $\begingroup$ Amazing — thank you. I was sure I have to use Vertex Neighbors but wasn't sure where to plug it $\endgroup$ Aug 27, 2022 at 18:27

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