I have a non square texture ( 3000 x 1000 pixels). I want to unwarp a basic cube. Since it's cube, each face is a square ( all side has same length) or let say the aspect ratio between width and height of the face is 1:1.
If select all face then unwarp (using smart uv project) , the result in the uv editor is not square. all faces are stretched.
How can i do 'smart uv project' for all the faces and get the proper aspect ratio for each faces ?
So far i can get the proper ratio by using standard 'unwarp' for each face and have to manually arrange them across the texture one by one.