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How do I light everything evenly in render (similar to Material Preview viewport shading)?
I want my render to be identical to this viewport screenshot:
But render looks like this:
Also, how do I make glossy object like in the viewport?
Use HDRIs in the scene to get views like this. There are various websites that provides free HDRIs. Then go into the Render properties->Film->Transparent(Tick this one) and you'll get the view like this in render too.