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I want to have the legs gradually disappear into the fog so how can I make the fog denser in the middle?

Here is the image:

enter image description here

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  • $\begingroup$ Hello and welcome. While files, images, and external videos or links may be helpful additions they should not be the only way to obtain information about your issue. Don't make understanding your question rely on downloading a file, watching a video or visiting an external site. Use the builtin tools to upload images or gifs, along with thoroughly explaining the problem in written form so it can be indexed and searched for thus helping future visitors with similar issues. $\endgroup$ Aug 25, 2022 at 2:11

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You can use a Gradient (in Quadratic Sphere or Spherical mode) as factor in a Principled Volume or Volume Scatter node. Here I've used 2 cubes, one bigger, one smaller, to make the volume scatter effect denser:

enter image description here

Or as Gordon says, use a Gradient Texture, Linear type:

enter image description here

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    $\begingroup$ Especially with a clear direction to where the fog should be more dense like shown in the screenshot, a linear gradient could be useful too. $\endgroup$ Aug 25, 2022 at 5:59
  • $\begingroup$ oh yes of course $\endgroup$
    – moonboots
    Aug 25, 2022 at 6:05
  • $\begingroup$ Thank you, with some tweaking I was able to get it $\endgroup$ Aug 25, 2022 at 16:22
  • $\begingroup$ @Elven_Randomness: Hi Elven, if the answer helped you, please click on the checkmark left of the answer. thank you. $\endgroup$
    – Chris
    Dec 20, 2022 at 4:53

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