I rendered around 500 frames for my animation. I then opened a different project (Video editing) and used the frames as an image sequence.
Now to my problem:
My rendered animation looks nothing like the frames in the image sequence.
Inside the Sequencer, they all look fine. Once I render the animation tho, the colors look different.
The one on the left is what I want to achieve and what I see in the viewport, the one on the right is what I get.
The difference may not be too obvious here, but I guarantee that it has way less contrast.
First I thought it might be because I used PNG images and now want to convert them to FFmpeg, but the funny thing is, that the one on the right looks exactly like what I got in the project I rendered the frames in before I added a color balance node in the compositor.
Is there some sort of hidden compositor data inside the individual frames that is not getting applied in the image sequencer animation render? (If I render a single image from the image sequence it looks fine, only in the final animation does is look wrong)