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I've been working on an AK-47 model for almost a week now and have almost finished it. However I am for some reason having major difficulties modelling one specific part (Stock tang.)

How would I got about doing this?

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The part that's mostly confusing me is the part where the tang bevels into a round shape and the side parts stop on the edges.

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Here's a possible route:

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In the flat, (under a Mirror modifier) sort the topology as much as possible. Insert an extra vertex in the outside diagonal, scale to make rectangular quads.

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Extrude to thickness. When extruding under a Mirror, you have to delete internal faces on the axis. I H hide a face for access,select one of the faces to go, ShiftG select coplanar, and X delete.

I inset the top faces, with 'Boundary' unchecked, laying the foundation for the flange. Cut to correct the mitre on the left to crossed edges, and E extrude the flange, not all the way round.

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ShiftH Hide all but the top faces of the flange, and use Linear proportional editing to lower the right-hand end.AltH unhide and adjust. Delete screw-hole top and bottom, Bridge Edge Loops to connect, scale-adjust and maybe extrude bottom at this stage, to block out the countersink.

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If we want an extra edge to round the tapered end of the flange, we can introduce 2 more edge-loops on either side of it. (I made a mistake here, it would have been easier to make 2 on the inside) In order not to disrupt the curvature in the screw-hole, we can introduce another loop around it to accommodate a 3 to 1 'kite' reduction of the loops, top and bottom, before they reach the hole.

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All done bar Bevel and Subdivision, working under those, to GZ edges to curve the floor-level, E extrude out the back plates, and tighten things up with some holding loops.

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    $\begingroup$ While this isnt the exact technique I went with (since it has to be game ready) it really helped with getting a grasp on how all the shapes work and it did also help with how to do the side parts. Thank you for the great answer. $\endgroup$ Aug 22, 2022 at 11:44
  • $\begingroup$ Ahh, OK.. that makes you a better man than me! Low-poly, much trickier :) $\endgroup$
    – Robin Betts
    Aug 22, 2022 at 12:12

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