i was coming back to a project i've abandoned for quite a while, i'm trying to learn about UV maps and making my own textures, but for some reason, with this project in particular, there's something weird happening
When UV Unwrapping the object (Using the smart UV option if that helps), the map appears normally on blender, but when saving the image, it's just a blank, transparent photo
Here's how it looks on blender, but when i save it and put it into GIMP
This never happened to me before, in fact, i remember it working perfectly in a previous attempt, i don't know what am i doing wrong